Post number 2 of the innovation series comes from another friend, but not one I have had the honor of working directly with yet, Derek Wright. Derek has been teaching for 4 years and in that short time has done some amazing work in his classroom and as a leader in his school. Derek’s emphasis on exploring what James Gee calls “affinity spaces” with students is an innovative approach to building community in a classroom as well as develop those much desired, but often unquantifiable, metacognitive skills.
Previous Teacher Innovation Entries: Part 1
by Derek Wright
A very brief introduction:
All students want to learn. Period. But, if we are being honest with ourselves, all students do not want the way schools are currently setup. Everyday though students are learning, collaborating, and producing new content. They are doing this through an idea called “affinity spaces”. Affinity spaces are note only places where passionate learning takes place, but it is a place where content is being produced and consumed. These are highly engaging places that a community is built around learning, teaching, and producing. I am not going to spend a lot of time writing about the theory behind affinity spaces, but if you are interested in more theory about affinity spaces read Dr. James Paul Gee’s book What Video Games Have to Teach Us About Learning and Literary, and read Dr. Jayne Lammers, Dr. Jen Scott Curwood, and Dr. Alica Marie Magnifico’s article “Toward an affinity space methodology: Considerations for literacy research”. This assignment idea came from being in Dr. Ryan Rish’s class during my undergraduate degree at KSU. Continue reading